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Factions Rules

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1Factions Rules Empty Factions Rules Tue Oct 18, 2011 10:56 pm

Chrono7

Chrono7
Posting Maniac
Posting Maniac

Factions Rules:

Current faction member limit: 5 members

1: Capturing enemy land is allowed. Keeping it for yourself, forever is allowed, but discouraged. What I recommend is that you capture the land, and sort of hold it hostage, or require that the enemy pays you a sum of money before they get it back.

2: Griefing the captured enemy land is not allowed unless both factions explicitly agree to it in the Factions Discussion forum. If one faction wishes to get out of the war, they must give the enemy 24 hours to halt the attack. This is to prevent pulling out right before it gets bad, etc.

3: No faction's members may exceed more than roughly 30% of the server's total population. This number will be changed as time passes, in intervals of about 5.

5: If a faction has a wall or other barrier, you may break 2 blocks, or make a very small hole in the wall just large enough to pass through, so that you can claim all the land inside the wall. If any unnecessary destruction is found, you are subject to war crime punishments, assuming that both factions have not agreed to griefing war.

5: If a faction war does get out of hand, please remember that misunderstandings do happen, and this is indeed just a silly video game.



Last edited by Chrono7 on Tue Oct 18, 2011 10:59 pm; edited 2 times in total

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